Notes on building software
How we design and ship the things we build — and the decisions behind them.Designing an order state machine with a timeout on every edge
On a marketplace, an order is a multi-day negotiation between two strangers with money in the middle. Here is how we modelled it so it never gets stuck.Read →Why we're Punta del Este Labs
A software studio named after a beach town. What that actually has to do with how we build — timezone, a low-attrition talent market, and balance the useful kind.Read →